

such as JdK and ndK, unity supports very specific versions. Set VS code again as the text editor for Unity, reseting the arguments (also located in Unity external editor settings), or go to Package Manager and reset packages to default. I had downloaded along unity in the hub, so I manually unpacked/installed all of them. There are a couple solutions the Answers page lists. Here is one from the forums: as well as one from Unity Answers: The general theme seems to be something with VS. I suggest fixing the warning first to see if that resolves the errors but in the event that it doesn’t, there are a couple Unity posts about that file name error. A helpful link to that is here: That will hopefully solve your SDK warning. uncheck the box and copy paste the path from file explorer. In the JDK field, enter the path to the JDK or use. Late But here is your Answer First download Unity Hub(requires for both step) step 1: After downloading follow instructions How do I install Unit圓D using. You might try manually entering the link to the Android SDK to wherever it is installed on your computer i.e. Using an alternate Java Development Kit, Android SDK, or NDK Uncheck JDK Installed with Unity (recommended). But I see two things in your log one being the “InvalidOperationException” and the other being the SDK warning. In the left navigation column, select External Tools. Oculus Developer Hub is an app you can download and install for Windows or macOS that allows you to develop. Just need to get IT to add the external link to my allow list/Ok, in general it looks good. Open the Preferences window (Windows and Linux: Edit > Preferences macOS: Unity > Preferences). So I hotspoted my phone and tried again and ALL works fine. However, since being in a school network, this was the catalyst for this error and failure. After further research, I have found that if you update the Gradle it will download the requited update file set to your project text time you restart. So I'm hoping someone has a workaround for that one.Įdit. however, I now get Gradle Build Failed error.


Ok, I have a simple workaround to correct the missing content in any editor version.
